Dual Class Rules |
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Available to humans only.
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Not available for Paladin, Ranger or Bard classes.
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Characters start their adventuring life as one class and then later switch
to a different class.
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Can only dual class after character has reached level 2 in their starting
class.
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Character must have 15 in all prime stats of his first class, and 17 in
those of the new class.*
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When character changes classes, the abilities of the former class are NOT
available until the character has gained at least one more level in their
new class than they had in their old class. (THIS IS VERY IMPORTANT!)
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After switching, the character earns no more experience points in the old
class and can never switch back to the old class.
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Character uses combat and saving throw tables appropriate to his new class
and level.
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If wearing armor or wielding weapons that are not allowed by one of their
classes, their abilities in that class are not available until they stop
wearing that armor or using that weapon.
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Apparently in BG dual-classing is limited to only one change
of class and only to those class combinations allowed for
multi-classing (i.e., Figher/Cleric, Fighter/Druid, Fighter/Thief,
Fighter/Mage, Cleric/Ranger, Cleric/Thief, Cleric/Mage, and
Thief/Mage).
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